This article is a
stub. You can help Override: Mech City Brawl Wiki by . expanding it
This article is a stub. You can help Override: Mech City Brawl Wiki by . expanding it
Watchbot is one of the playable Mechs in Override: Mech City Brawl.
A well-rounded, classic mech, Watchbot prefers a simple and straightforward approach to eliminating his opponents, like driving a hand cannon into their head or blasting them with a massive chest beam.
Left Plasma Cannon
Special + Left Punch
Shoots a plasma ball from a cannon in the left arm. The blast damages nearby targets.
Right Plasma Cannon
Special + Right Punch
Shoots a plasma ball from a cannon in the right arm. The blast damages nearby targets.
Special + Left Kick
Activates an area of effect burst that stuns nearby enemies for a short duration.
Special + Right Kick
Charge upward into the air and back down, striking the enemy both times.
Ultimate Ability: Hyper Beam
Left Kick + Right Kick
(Must have at least one bar of meter)
Watchbot fires a large beam from it's chest.
Watchbot is a excellent beginner mech. Learning
Override: Mech City Brawl's mechanics with Watchbot ensures that once mastered can be applied to the other 14 mechs. Left Kick
(Charged), can be used against pilots who tend to dash to the side. Is able to cover a great distance with jumping, dashing in midair then hovering.
Has access to a running state when the movement stick is held forward after a Dash, however Heat gauge will not deplete until the movement stick is returned to neutral.
Watchbot's combo starter, EMP Burst his only defensive tool against overly aggressive pilots.
Poor tracking on the Plasma Cannons discourages users from spamming at long range.
Left/Right Plasma Cannons: To make up for the lack of range on Watchbot's punch attacks this is a move can be used to punish enemy pilots that whiffed an attack.
EMP Burst: Don't abuse the ability. Whiffing the ability without a backup ability to cancel into leaves Watchbot vulnerable.
Dynamic Charge: Fast and difficult to react to. Causes a guard crush Hyper Beam: Fast startup can catch enemy pilots off guard.
Upon landing the attack, enemy pilots are stunned until knocked down.